Devices / Meta Ray-Ban Display

Meta Ray-Ban Display for developers: the Wearables Device Access Toolkit

The only one of these with an official, documented display API for phone apps — with real limits on audio and input.

Updated 2026-10-09 · Built against Meta's mock device; not yet tested on physical glasses

DisplayRight lens
Official SDKWearables Device Access Toolkit
Display APIStable
Mic / speech / inputExperimental
CameraYes
US price$799 with Neural Band

We built against the toolkit (version 1.0.0, iOS) using Meta's mock device. We haven't run it on physical Ray-Ban Display glasses yet — this page will be updated when we do.

The toolkit

Registration and setup

Developing without the glasses

The mock-device module pairs a simulated Ray-Ban Display on the phone and gives you a preview view of what the lens would show. That's how we built and tested our captions screen before having hardware.

Practical notes

Sources

Questions developers ask

Can I build apps for Meta Ray-Ban Display?

Yes, with Meta's official Wearables Device Access Toolkit. Showing content on the display is stable; speech, input and the glasses' microphone are experimental and, per Meta's documentation, can't be used in apps you publish.

Can I develop without the glasses?

Yes. The toolkit's mock-device module simulates a Ray-Ban Display on the phone and gives you a preview of what the lens would show.

How do users connect my app to their glasses?

They register your app through the Meta AI app; the registration returns to your app through a universal link you set up in Meta's wearables developer console.